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This release introduce a new 1vs1 gameplay, the first CTF maps for CPMA ever, 4 new DM maps and 4 bugs where fixed. What happen when you try to apply the law of electronic physic to Quake 3 itself? Challenge Promode to get all the juicy details! He actually took the logic of electronics and apply it with the mapping editor for Quake 3 Arena. Well, skOre, on the forum of Quake3World has come up with something rather interresting for mappers out there. The results are pretty impressive and the possibilities for many triggers in a Quake 3 map are rather good. You can get a .pdf version of his essay here or check the .html version here. Warning, this is a technical reading for mappers mostly. Happy new year for 2004! The beta version of the Threewave mod version 1.7 is out and you can submit in order to try it. The map got a lot of monsters, traps and secrets, can't wait to try it out with the Darkplaces engine! A new map for Quake 1 in single player has been released by Speed on his website called Mescalito. This new set of textures, called the eCell, are all based on cell shading technique.. Quick note, in order to use these textures you will need to use the compiler tool of Ydnar, Q3Map2. Yep, today is the day that it has been 2 years exactly since I've started posting on this website. Very beautiful, check out this screenshot of the textures here. The newest version of GtkRadiant in the stable release is out, making it version 1.4.0. Nothing too new for this release, hit the webpage of GtkRadiant for your download needs! Just like last year, the Jolt servers (located in the UK) will feature, again, a game of 64 players of Threewave CTF with the Kineterra map. Lemme tell ya, time fly for sure! Evenbalance just release a new update for Punkbuster, no major change only a maintenance release. 60045. This violation number has been removed from our system. So there we go! Kilderean, develloper on my favorite mod, Threewave CTF has now some spare time to code for threewave and he announced at the end of november that he will fix some small bugs that are still left in Threewave CTF.
This release introduce a new 1vs1 gameplay, the first CTF maps for CPMA ever, 4 new DM maps and 4 bugs where fixed. What happen when you try to apply the law of electronic physic to Quake 3 itself? Challenge Promode to get all the juicy details! He actually took the logic of electronics and apply it with the mapping editor for Quake 3 Arena. Well, skOre, on the forum of Quake3World has come up with something rather interresting for mappers out there. The results are pretty impressive and the possibilities for many triggers in a Quake 3 map are rather good. You can get a .pdf version of his essay here or check the .html version here. Warning, this is a technical reading for mappers mostly. Happy new year for 2004! The beta version of the Threewave mod version 1.7 is out and you can submit in order to try it. The map got a lot of monsters, traps and secrets, can't wait to try it out with the Darkplaces engine! A new map for Quake 1 in single player has been released by Speed on his website called Mescalito. This new set of textures, called the eCell, are all based on cell shading technique.. Quick note, in order to use these textures you will need to use the compiler tool of Ydnar, Q3Map2. Yep, today is the day that it has been 2 years exactly since I've started posting on this website. Very beautiful, check out this screenshot of the textures here. The newest version of GtkRadiant in the stable release is out, making it version 1.4.0. Nothing too new for this release, hit the webpage of GtkRadiant for your download needs! Just like last year, the Jolt servers (located in the UK) will feature, again, a game of 64 players of Threewave CTF with the Kineterra map. Lemme tell ya, time fly for sure! Evenbalance just release a new update for Punkbuster, no major change only a maintenance release. 60045. This violation number has been removed from our system. So there we go! Kilderean, develloper on my favorite mod, Threewave CTF has now some spare time to code for threewave and he announced at the end of november that he will fix some small bugs that are still left in Threewave CTF.